// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" #define UE_API BSPMODE_API class ISlateStyle; /** * BSP mode slate style */ class FBspModeStyle { public: static UE_API void Initialize(); static UE_API void Shutdown(); static UE_API const ISlateStyle& Get(); static UE_API const FName& GetStyleSetName(); private: /** Singleton instances of this style. */ static UE_API TSharedPtr< class FSlateStyleSet > StyleSet; }; #undef UE_API