// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Commandlets/Commandlet.h" #include "ScreenshotComparisonCommandlet.generated.h" DECLARE_LOG_CATEGORY_EXTERN(LogScreenshotComparison, Log, All); UCLASS(config = Editor) class UScreenshotComparisonCommandlet : public UCommandlet { GENERATED_UCLASS_BODY() public: //~ Begin UCommandlet Interface virtual int32 Main(const FString& CmdLineParams) override; //~ End UCommandlet Interface };