// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class UAFAnimGraphTestSuite : ModuleRules { public UAFAnimGraphTestSuite(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "UAF", "UAFTestSuite", "UAFAnimGraph", "RigVM", "PythonScriptPlugin", } ); if (Target.bBuildEditor == true) { PrivateDependencyModuleNames.AddRange( new string[] { "UnrealEd", "UAFUncookedOnly", "UAFEditor", "RigVMDeveloper", "UAFAnimGraphEditor", "UAFAnimGraphUncookedOnly", } ); } } } }