// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" class FUAFAnimGraphUncookedOnlyStyle final : public FSlateStyleSet { public: static FUAFAnimGraphUncookedOnlyStyle& Get(); private: FUAFAnimGraphUncookedOnlyStyle(); ~FUAFAnimGraphUncookedOnlyStyle(); // Resolve path relative to plugin's resources directory static FString InResources(const FString& RelativePath); };