// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class UAFPoseSearchUncookedOnly : ModuleRules { public UAFPoseSearchUncookedOnly(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "UAF", "UAFUncookedOnly", "UAFAnimGraph", "UAFAnimGraphUncookedOnly", "PoseSearch", "UAFPoseSearch", "RigVMDeveloper", "RigVM", "Slate", "SlateCore", } ); } } }