// Copyright Epic Games, Inc. All Rights Reserved. /*============================================================================= NiagaraPhysicsCommon.ush =============================================================================*/ /* ----------------------------------------------------------------- * Shared memory for physics datas * ----------------------------------------------------------------- */ groupshared float3 SharedNodePosition[THREADGROUP_SIZE]; groupshared float4 SharedNodeOrientation[THREADGROUP_SIZE]; groupshared float SharedInverseMass[THREADGROUP_SIZE]; groupshared float SharedInverseInertia[THREADGROUP_SIZE]; groupshared float3 SharedPreviousPosition[THREADGROUP_SIZE]; groupshared float4 SharedPreviousOrientation[THREADGROUP_SIZE];