// Copyright Epic Games, Inc. All Rights Reserved. #include "Stateless/NiagaraStatelessEmitterShaders.h" namespace NiagaraStateless { IMPLEMENT_GLOBAL_SHADER(FSimulationShaderDefaultCS, "/Plugin/FX/Niagara/Private/Stateless/NiagaraStatelessSimulationDefault.usf", "StatelessMain", SF_Compute); }