{ "FileVersion": 3, "Version": 1, "VersionName": "1.1.1+5.7", "FriendlyName": "Blueprint Attributes", "Description": "Plugin extension for GAS (Gameplay Ability System), fully exposing Gameplay Attributes and Attribute Sets to Blueprints.", "Category": "Gameplay", "CreatedBy": "Mickael Daniel ", "CreatedByURL": "https://mklabs.github.io", "DocsURL": "https://blueprintattributes.github.io/", "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/28504afab17e48babd161baa61a87d05", "SupportURL": "https://discord.gg/d4rs4vcX6t", "EngineVersion": "5.7.0", "CanContainContent": true, "Installed": true, "Modules": [ { "Name": "BlueprintAttributes", "Type": "Runtime", "LoadingPhase": "PreDefault", "PlatformAllowList": [ "Win64", "Mac", "Linux" ] }, { "Name": "BlueprintAttributesEditor", "Type": "Editor", "LoadingPhase": "PreLoadingScreen", "PlatformAllowList": [ "Win64", "Mac", "Linux" ] }, { "Name": "BlueprintAttributesDeveloper", "Type": "UncookedOnly", "LoadingPhase": "PreDefault", "PlatformAllowList": [ "Win64", "Mac", "Linux" ] }, { "Name": "BlueprintAttributesScaffold", "Type": "Editor", "LoadingPhase": "Default", "PlatformAllowList": [ "Win64", "Mac", "Linux" ] }, { "Name": "BlueprintAttributesEditorCommon", "Type": "Editor", "LoadingPhase": "Default", "PlatformAllowList": [ "Win64", "Mac", "Linux" ] } ], "Plugins": [ { "Name": "GameplayAbilities", "Enabled": true }, { "Name": "RigVM", "Enabled": true } ] }