// Copyright 2024 Diversion Company, Inc. All Rights Reserved. using UnrealBuildTool; public class ChangesWatcher : ModuleRules { public ChangesWatcher(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "AssetRegistry", "UnrealEd", "Common", "Engine", "Slate", "SlateCore", }); PrivateIncludePathModuleNames.AddRange( new string[] { "DirectoryWatcher", } ); DynamicallyLoadedModuleNames.AddRange( new string[] { "DirectoryWatcher", } ); } }