// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.IO; using UnrealBuildTool; public class ProResToolbox : ModuleRules { public ProResToolbox(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; string IncPath = Path.Combine(ModuleDirectory, "include"); PublicSystemIncludePaths.Add(IncPath); if (Target.Platform == UnrealTargetPlatform.Win64) { string LibPath = Path.Combine(ModuleDirectory, "lib"); PublicAdditionalLibraries.Add(Path.Combine(LibPath, "ProResToolbox.lib")); string LibraryName = "ProResToolbox"; PublicDelayLoadDLLs.Add(LibraryName + ".dll"); RuntimeDependencies.Add("$(PluginDir)/Binaries/ThirdParty/Win64/ProResToolbox.dll"); } } }