// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "ClassTemplateEditorSubsystem.h" #include "SoundModulationGenerator.h" #include "AudioModulationClassTemplates.generated.h" UCLASS(MinimalAPI, Abstract) class USoundModulationClassTemplate : public UPluginClassTemplate { GENERATED_UCLASS_BODY() }; UCLASS(MinimalAPI) class USoundModulationGeneratorClassTemplate : public USoundModulationClassTemplate { GENERATED_UCLASS_BODY() };