// Copyright Epic Games, Inc. All Rights Reserved. #include "MetasoundFrontendQuerySteps.h" #include "Algo/MaxElement.h" #include "MetasoundFrontend.h" #include "MetasoundFrontendDocument.h" #include "MetasoundFrontendNodeClassRegistry.h" #include "MetasoundFrontendNodeClassRegistryPrivate.h" #include "MetasoundFrontendQuery.h" #include "MetasoundFrontendRegistryTransaction.h" #include "MetasoundLog.h" namespace Metasound { class FNodeClassRegistrationEventsPimpl : public IFrontendQueryStreamStep { public: FNodeClassRegistrationEventsPimpl() { TransactionStream = Frontend::FNodeClassRegistry::Get().CreateTransactionStream(); } virtual void Stream(TArray& OutValues) override { using namespace Frontend; auto AddEntry = [&OutValues](const FNodeRegistryTransaction& InTransaction) { OutValues.Emplace(TInPlaceType(), InTransaction); }; if (TransactionStream.IsValid()) { TransactionStream->Stream(AddEntry); } } private: TUniquePtr TransactionStream; }; FNodeClassRegistrationEvents::FNodeClassRegistrationEvents() : Pimpl(MakePimpl()) { } void FNodeClassRegistrationEvents::Stream(TArray& OutValues) { Pimpl->Stream(OutValues); } FFrontendQueryKey FMapRegistrationEventsToNodeRegistryKeys::Map(const FFrontendQueryEntry& InEntry) const { using namespace Frontend; FNodeRegistryKey RegistryKey; if (ensure(InEntry.Value.IsType())) { RegistryKey = InEntry.Value.Get().GetNodeRegistryKey(); } return FFrontendQueryKey(RegistryKey.ToString()); } void FReduceRegistrationEventsToCurrentStatus::Reduce(const FFrontendQueryKey& InKey, FFrontendQueryPartition& InOutEntries) const { using namespace Frontend; // Track number of times each type of entry has been seen struct FTransactionStats { int32 Num = 0; const FFrontendQueryEntry* MostRecent = nullptr; void Update(const FFrontendQueryEntry& InEntry) { Num++; if (nullptr == MostRecent) { MostRecent = &InEntry; } else { if (FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(InEntry) > FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(*MostRecent)) { MostRecent = &InEntry; } } } }; // Accumulate the counts of each transaction type FTransactionStats NodeRegistrationStats; FTransactionStats NodeUnregistrationStats; FTransactionStats MigrationRegistrationStats; FTransactionStats MigrationUnregistrationStats; for (const FFrontendQueryEntry& Entry : InOutEntries) { const FNodeClassRegistryTransaction& Transaction = Entry.Value.Get(); switch (Transaction.GetTransactionType()) { case FNodeClassRegistryTransaction::ETransactionType::NodeRegistration: NodeRegistrationStats.Update(Entry); break; case FNodeClassRegistryTransaction::ETransactionType::NodeUnregistration: NodeUnregistrationStats.Update(Entry); break; case FNodeClassRegistryTransaction::ETransactionType::NodeMigrationRegistration: MigrationRegistrationStats.Update(Entry); break; case FNodeClassRegistryTransaction::ETransactionType::NodeMigrationUnregistration: MigrationUnregistrationStats.Update(Entry); break; default: { checkNoEntry(); } } } // Use the final number of each transaction type to determine the final state FFrontendQueryPartition RemainingEntries; if (NodeRegistrationStats.Num > NodeUnregistrationStats.Num) { // Registration trumps migration, so we do not consider migration at all here. RemainingEntries.Add(*NodeRegistrationStats.MostRecent); } else { // Make sure to propagate unregistration actions since reduce steps may get called // on subpartitions. if (NodeUnregistrationStats.Num > NodeRegistrationStats.Num) { RemainingEntries.Add(*NodeUnregistrationStats.MostRecent); } // If not registered, check if migrated if (MigrationRegistrationStats.Num > MigrationUnregistrationStats.Num) { RemainingEntries.Add(*MigrationRegistrationStats.MostRecent); } else if (MigrationUnregistrationStats.Num > MigrationRegistrationStats.Num) { RemainingEntries.Add(*MigrationUnregistrationStats.MostRecent); } } InOutEntries = MoveTemp(RemainingEntries); } FReduceRegistrationEventsToCurrentStatus::FTimeType FReduceRegistrationEventsToCurrentStatus::GetTransactionTimestamp(const FFrontendQueryEntry& InEntry) { using namespace Frontend; if (ensure(InEntry.Value.IsType())) { return InEntry.Value.Get().GetTimestamp(); } return 0; } bool FReduceRegistrationEventsToCurrentStatus::IsValidTransactionOfType(Frontend::FNodeRegistryTransaction::ETransactionType InType, const FFrontendQueryEntry* InEntry) { using namespace Frontend; if (nullptr != InEntry) { if (InEntry->Value.IsType()) { return InEntry->Value.Get().GetTransactionType() == InType; } } return false; } void FTransformRegistrationEventsToClasses::Transform(FFrontendQueryEntry::FValue& InValue) const { using namespace Frontend; FMetasoundFrontendClass FrontendClass; if (ensure(InValue.IsType())) { const FNodeRegistryTransaction& Transaction = InValue.Get(); if (Transaction.GetTransactionType() == Frontend::FNodeRegistryTransaction::ETransactionType::NodeRegistration) { // It's possible that the node is no longer registered (we're processing removals) // but that's okay because the returned default FrontendClass will be processed out later FMetasoundFrontendRegistryContainer::Get()->FindFrontendClassFromRegistered(Transaction.GetNodeRegistryKey(), FrontendClass); } } InValue.Set(MoveTemp(FrontendClass)); } FFilterClassesByInputVertexDataType::FFilterClassesByInputVertexDataType(const FName& InTypeName) : InputVertexTypeName(InTypeName) { } bool FFilterClassesByInputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const { check(InEntry.Value.IsType()); return InEntry.Value.Get().GetDefaultInterface().Inputs.ContainsByPredicate( [this](const FMetasoundFrontendClassInput& InDesc) { return InDesc.TypeName == InputVertexTypeName; } ); } FFilterClassesByOutputVertexDataType::FFilterClassesByOutputVertexDataType(const FName& InTypeName) : OutputVertexTypeName(InTypeName) { } bool FFilterClassesByOutputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const { return InEntry.Value.Get().GetDefaultInterface().Outputs.ContainsByPredicate( [this](const FMetasoundFrontendClassOutput& InDesc) { return InDesc.TypeName == OutputVertexTypeName; } ); } FFrontendQueryKey FMapClassesToClassName::Map(const FFrontendQueryEntry& InEntry) const { return FFrontendQueryKey(InEntry.Value.Get().Metadata.GetClassName().GetFullName()); } FFilterClassesByClassID::FFilterClassesByClassID(const FGuid InClassID) : ClassID(InClassID) { } bool FFilterClassesByClassID::Filter(const FFrontendQueryEntry& InEntry) const { return InEntry.Value.Get().ID == ClassID; } FFrontendQueryKey FMapToFullClassName::Map(const FFrontendQueryEntry& InEntry) const { const FMetasoundFrontendClass& FrontendClass = InEntry.Value.Get(); return FFrontendQueryKey(FrontendClass.Metadata.GetClassName().GetFullName()); } void FReduceClassesToHighestVersion::Reduce(const FFrontendQueryKey& InKey, FFrontendQueryPartition& InOutEntries) const { FFrontendQueryEntry* HighestVersionEntry = nullptr; FMetasoundFrontendVersionNumber HighestVersion; for (FFrontendQueryEntry& Entry : InOutEntries) { const FMetasoundFrontendVersionNumber& Version = Entry.Value.Get().Metadata.GetVersion(); if (!HighestVersionEntry || HighestVersion < Version) { HighestVersionEntry = &Entry; HighestVersion = Version; } } if (HighestVersionEntry) { FFrontendQueryEntry Entry = *HighestVersionEntry; InOutEntries.Reset(); InOutEntries.Add(Entry); } } bool FSortClassesByVersion::Sort(const FFrontendQueryEntry& InEntryLHS, const FFrontendQueryEntry& InEntryRHS) const { const FMetasoundFrontendVersionNumber& VersionLHS = InEntryLHS.Value.Get().Metadata.GetVersion(); const FMetasoundFrontendVersionNumber& VersionRHS = InEntryRHS.Value.Get().Metadata.GetVersion(); return VersionLHS > VersionRHS; } }