// Copyright Epic Games, Inc. All Rights Reserved. #include #include "MetasoundNodeInterface.h" namespace Metasound { template class TIsCreateNodeClassMetadataDeclared { private: template struct Helper; template static uint8 Check(Helper*); template static uint16 Check(...); public: // If the function exists, then "Value" is true. Otherwise "Value" is false. static constexpr bool Value = sizeof(Check(0)) == sizeof(uint8); }; }