[/Script/UnrealEd.ProjectPackagingSettings] +DirectoriesToAlwaysCook=(Path="/Engine/VREditor/Devices/Generic") +DirectoriesToAlwaysCook=(Path="/Engine/VREditor/Devices/Oculus") +DirectoriesToAlwaysCook=(Path="/Engine/VREditor/Devices/Vive") +DirectoriesToAlwaysCook=(Path="/Engine/VREditor/Devices/STEM")