// Copyright Epic Games, Inc. All Rights Reserved. #include "Dialog/DialogCommands.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" class FToolWidgetsModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { // Register the dialog commands FDialogCommands::Register(); } virtual void ShutdownModule() override { } }; IMPLEMENT_MODULE(FToolWidgetsModule, ToolWidgets);