// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/UnrealString.h" #include "CoreMinimal.h" #include "Delegates/Delegate.h" #include "HAL/Platform.h" #include "KismetPins/SGraphPinNum.h" #include "Misc/Optional.h" #include "Templates/SharedPointer.h" #include "Templates/UnrealTemplate.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SWidget.h" #define UE_API GRAPHEDITOR_API class SWidget; class UEdGraphPin; class SGraphPinInteger : public SGraphPinNum { public: SLATE_BEGIN_ARGS(SGraphPinInteger) {} SLATE_END_ARGS() UE_API void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj); protected: //~ Begin SGraphPinString Interface UE_API virtual TSharedRef GetDefaultValueWidget() override; //~ End SGraphPinString Interface }; #undef UE_API