// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "IDetailCustomization.h" #include "Templates/SharedPointer.h" #define UE_API INTERNATIONALIZATIONSETTINGS_API class IDetailLayoutBuilder; class FInternationalizationSettingsModelDetails : public IDetailCustomization { public: /** Makes a new instance of this detail layout class for a specific detail view requesting it */ static UE_API TSharedRef MakeInstance(); /** IDetailCustomization interface */ UE_API virtual void CustomizeDetails( IDetailLayoutBuilder& DetailLayout ) override; }; #undef UE_API