// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" #include "Types/SlateEnums.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SBoxPanel.h" #include "Widgets/SCompoundWidget.h" #define UE_API STORAGESERVERWIDGETS_API class SWidget; class SZenStoreStausDialog : public SCompoundWidget { SLATE_BEGIN_ARGS(SZenStoreStausDialog) {} SLATE_END_ARGS() UE_API void Construct(const FArguments& InArgs); private: }; #undef UE_API