// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Delegates/Delegate.h" namespace UE::UnrealEd { namespace PackageTools_Private { DECLARE_MULTICAST_DELEGATE_OneParam(FOnUnloadPackagesDelegate, const TSet /*PackagesToUnload*/); /// Broadcast before a given set of packages are unloaded. UNREALED_API extern FOnUnloadPackagesDelegate OnUnloadPackagesDelegate; } // namespace PackageTools } // namespace UE::UnrealEd