// Copyright Epic Games, Inc. All Rights Reserved. using EpicGames.Core; using UnrealBuildTool; using System.Collections.Generic; using UnrealBuildBase; [SupportedPlatforms(UnrealPlatformClass.All)] public class AutoRTFMTestsWithExceptionsTarget : AutoRTFMTestsTarget { public AutoRTFMTestsWithExceptionsTarget(TargetInfo Target) : base(Target) { bForceEnableExceptions = true; } }