// Copyright Epic Games, Inc. All Rights Reserved.
using System;
namespace EpicGames.UBA
{
///
/// Base interface for all classes that have unmanaged resources.
///
public interface IBaseInterface : IDisposable
{
///
/// Returns the handle to an unmanaged object
///
/// An unmanaged handle
public abstract IntPtr GetHandle();
static IBaseInterface()
{
Utils.IsAvailable();
}
}
}