// Copyright Epic Games, Inc. All Rights Reserved. #include "IndexedCacheStorageManager.h" #include "Modules/ModuleManager.h" namespace Experimental { void FIndexedCacheStorageModule::StartupModule() { FIndexedCacheStorageManager::Get().Initialize(); } void FIndexedCacheStorageModule::ShutdownModule() { } } IMPLEMENT_MODULE(Experimental::FIndexedCacheStorageModule, IndexedCacheStorage);