// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class IrisCore : ModuleRules { public IrisCore(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "NetCore", "TraceLog" } ); // To be removed once UE_WITH_IRIS has been removed in code. PublicDefinitions.Add("UE_WITH_IRIS=1"); CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; } } }