// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" /** * Implements the module. */ class FPortalMessagesModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { } virtual void ShutdownModule() override { } virtual bool SupportsDynamicReloading() override { return true; } }; IMPLEMENT_MODULE(FPortalMessagesModule, PortalMessages);