//-***************************************************************************** // // Copyright (c) 2009-2011, // Sony Pictures Imageworks, Inc. and // Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Sony Pictures Imageworks, nor // Industrial Light & Magic nor the names of their contributors may be used // to endorse or promote products derived from this software without specific // prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // //-***************************************************************************** #include "AlembicNode.h" #include "AbcImport.h" #include "AlembicImportFileTranslator.h" #include "Export.h" #include #include #include #include // Interesting trivia: 0x2697 is the unicode character for Alembic const MTypeId AlembicNode::mMayaNodeId(0x00082697); ALEMBIC_MAYA_PLUGIN_EXPORT MStatus initializePlugin(MObject obj) { const char * pluginVersion = "1.0"; MFnPlugin plugin(obj, "Alembic", pluginVersion, "Any"); MStatus status; status = plugin.registerCommand("AbcImport", AbcImport::creator, AbcImport::createSyntax); if (!status) { status.perror("registerCommand"); } status = plugin.registerNode("AlembicNode", AlembicNode::mMayaNodeId, &AlembicNode::creator, &AlembicNode::initialize); if (!status) { status.perror("registerNode"); } status = plugin.registerFileTranslator("Alembic", NULL, AlembicImportFileTranslator::creator, NULL, NULL, true); if (!status) { status.perror("registerFileTranslator"); } MString info = "AbcImport v"; info += pluginVersion; info += " using "; info += Alembic::AbcCoreAbstract::GetLibraryVersion().c_str(); MGlobal::displayInfo(info); return status; } ALEMBIC_MAYA_PLUGIN_EXPORT MStatus uninitializePlugin(MObject obj) { MFnPlugin plugin(obj); MStatus status; status = plugin.deregisterFileTranslator("Alembic"); if (!status) { status.perror("deregisterFileTranslator"); } status = plugin.deregisterNode(AlembicNode::mMayaNodeId); if (!status) { status.perror("deregisterNode"); } status = plugin.deregisterCommand("AbcImport"); if (!status) { status.perror("deregisterCommand"); } return status; }