// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #include #include MATERIALX_NAMESPACE_BEGIN ShaderNodeImplPtr HwViewDirectionNode::create() { return std::make_shared(); } void HwViewDirectionNode::createVariables(const ShaderNode& node, GenContext&, Shader& shader) const { ShaderStage& vs = shader.getStage(Stage::VERTEX); ShaderStage& ps = shader.getStage(Stage::PIXEL); addStageInput(HW::VERTEX_INPUTS, Type::VECTOR3, HW::T_IN_POSITION, vs); const ShaderInput* spaceInput = node.getInput(SPACE); const int space = spaceInput ? spaceInput->getValue()->asA() : OBJECT_SPACE; addStageUniform(HW::PRIVATE_UNIFORMS, Type::VECTOR3, HW::T_VIEW_POSITION, ps); addStageConnector(HW::VERTEX_DATA, Type::VECTOR3, HW::T_POSITION_WORLD, vs, ps); if (space == OBJECT_SPACE || space == MODEL_SPACE) { addStageUniform(HW::PRIVATE_UNIFORMS, Type::MATRIX44, HW::T_WORLD_INVERSE_TRANSPOSE_MATRIX, ps); } } void HwViewDirectionNode::emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const { const HwShaderGenerator& shadergen = static_cast(context.getShaderGenerator()); const ShaderInput* spaceInput = node.getInput(SPACE); const int space = spaceInput ? spaceInput->getValue()->asA() : OBJECT_SPACE; DEFINE_SHADER_STAGE(stage, Stage::VERTEX) { VariableBlock& vertexData = stage.getOutputBlock(HW::VERTEX_DATA); const string prefix = shadergen.getVertexDataPrefix(vertexData); ShaderPort* position = vertexData[HW::T_POSITION_WORLD]; if (!position->isEmitted()) { position->setEmitted(); shadergen.emitLine(prefix + position->getVariable() + " = hPositionWorld.xyz", stage); } } DEFINE_SHADER_STAGE(stage, Stage::PIXEL) { VariableBlock& vertexData = stage.getInputBlock(HW::VERTEX_DATA); const string prefix = shadergen.getVertexDataPrefix(vertexData); shadergen.emitLineBegin(stage); shadergen.emitOutput(node.getOutput(), true, false, context, stage); ShaderPort* position = vertexData[HW::T_POSITION_WORLD]; if (space == WORLD_SPACE) { shadergen.emitString(" = normalize(" + prefix + position->getVariable() + " - " + HW::T_VIEW_POSITION + ")", stage); } else { shadergen.emitString(" = normalize((" + HW::T_WORLD_INVERSE_TRANSPOSE_MATRIX + " * vec4(" + prefix + position->getVariable() + " - " + HW::T_VIEW_POSITION + ", 0.0)).xyz)", stage); } shadergen.emitLineEnd(stage); } } MATERIALX_NAMESPACE_END