// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #include namespace py = pybind11; void bindPyColorManagement(py::module& mod); void bindPyShaderPort(py::module& mod); void bindPyShader(py::module& mod); void bindPyShaderGenerator(py::module& mod); void bindPyGenContext(py::module& mod); void bindPyHwShaderGenerator(py::module& mod); void bindPyHwResourceBindingContext(py::module &mod); void bindPyGenUserData(py::module& mod); void bindPyGenOptions(py::module& mod); void bindPyShaderStage(py::module& mod); void bindPyShaderTranslator(py::module& mod); void bindPyUtil(py::module& mod); void bindPyTypeDesc(py::module& mod); void bindPyUnitSystem(py::module& mod); PYBIND11_MODULE(PyMaterialXGenShader, mod) { mod.doc() = "Core shader generation support for MaterialX."; bindPyColorManagement(mod); bindPyShaderPort(mod); bindPyShader(mod); bindPyShaderGenerator(mod); bindPyGenContext(mod); bindPyHwShaderGenerator(mod); bindPyGenOptions(mod); bindPyGenUserData(mod); bindPyShaderStage(mod); bindPyShaderTranslator(mod); bindPyUtil(mod); bindPyTypeDesc(mod); bindPyUnitSystem(mod); bindPyHwResourceBindingContext(mod); }