# Copyright Epic Games, Inc. All Rights Reserved. import flow.describe #------------------------------------------------------------------------------- bisect = flow.describe.Command() bisect.source("cmds/bisect.py", "Bisect") bisect.invoke("p4", "bisect") #------------------------------------------------------------------------------- cherrypick = flow.describe.Command() cherrypick.source("cmds/cherrypick.py", "Cherrypick") cherrypick.invoke("p4", "cherrypick") #------------------------------------------------------------------------------- clean = flow.describe.Command() clean.source("cmds/clean.py", "Clean") clean.invoke("p4", "clean") #------------------------------------------------------------------------------- client = flow.describe.Command() client.source("cmds/workspace.py", "Workspace") client.invoke("p4", "workspace") #------------------------------------------------------------------------------- min_sync = flow.describe.Command() min_sync.source("cmds/workspace.py", "MinSync") min_sync.invoke("p4", "sync", "mini") #------------------------------------------------------------------------------- gui = flow.describe.Command() gui.source("cmds/gui.py", "Gui") gui.invoke("p4", "v") #------------------------------------------------------------------------------- mergedown = flow.describe.Command() mergedown.source("cmds/mergedown.py", "MergeDown") mergedown.invoke("p4", "mergedown") #------------------------------------------------------------------------------- project = flow.describe.Command() project.source("cmds/project.py", "Change") project.invoke("project") #------------------------------------------------------------------------------- reset = flow.describe.Command() reset.source("cmds/clean.py", "Reset") reset.invoke("p4", "reset") #------------------------------------------------------------------------------- switch = flow.describe.Command() switch.source("cmds/switch.py", "Switch") switch.invoke("p4", "switch") #------------------------------------------------------------------------------- switch_list = flow.describe.Command() switch_list.source("cmds/switch.py", "List") switch_list.invoke("p4", "switch", "list") #------------------------------------------------------------------------------- sync = flow.describe.Command() sync.source("cmds/sync.py", "Sync") sync.invoke("p4", "sync") sync_edit = flow.describe.Command() sync_edit.source("cmds/sync.py", "Edit") sync_edit.invoke("p4", "sync", "edit") #------------------------------------------------------------------------------- who = flow.describe.Command() who.source("cmds/who.py", "Who") who.invoke("p4", "who") #------------------------------------------------------------------------------- authors = flow.describe.Command() authors.source("cmds/authors.py", "Authors") authors.invoke("p4", "authors") #------------------------------------------------------------------------------- boot = flow.describe.Command() boot.source("boot.py", "Boot") boot.invoke("boot") boot.prefix("$") #------------------------------------------------------------------------------- tips = flow.describe.Command() tips.source("tips.py", "Tips") tips.invoke("tip") tips.prefix("$") #------------------------------------------------------------------------------- channel = flow.describe.Channel() channel.version("0") channel.parent("unreal.core")