// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "IRewindDebugger.h" #include "IRewindDebuggerExtension.h" // Rewind debugger extension for Chooser support class FRewindDebuggerChooser : public IRewindDebuggerExtension { public: FRewindDebuggerChooser(); virtual ~FRewindDebuggerChooser() {}; virtual void Update(float DeltaTime, IRewindDebugger* RewindDebugger) override; virtual FString GetName() { return TEXT("ChooserDebugger"); } };