// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ConversationGraphNode.h" #include "ConversationGraphNode_Requirement.generated.h" #define UE_API COMMONCONVERSATIONGRAPH_API UCLASS(MinimalAPI) class UConversationGraphNode_Requirement : public UConversationGraphNode { GENERATED_UCLASS_BODY() UE_API virtual void AllocateDefaultPins() override; UE_API virtual FLinearColor GetNodeBodyTintColor() const override; }; #undef UE_API