// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #ifdef WITH_IREE_DRIVER_RDG #include "IREEDriverRDG.h" namespace UE::IREE::HAL::RDG { iree_status_t DirectCommandBufferCreate(iree_allocator_t HostAllocator, iree_hal_allocator_t* DeviceAllocator, iree_hal_command_buffer_mode_t Mode, iree_hal_command_category_t CommandCategories, iree_hal_queue_affinity_t QueueAffinity, iree_host_size_t BindingCapacity, iree_hal_command_buffer_t** OutCommandBuffer); } // UE::IREE #endif // WITH_IREE_DRIVER_RDG