{ "FileVersion": 3, "Version": 1, "VersionName": "1.0", "FriendlyName": "PhysicsControl", "Description": "Physically control static and skeletal meshes through the Physics Control Component and the Rigid Body With Control animation graph node.", "Category": "Physics", "CreatedBy": "Epic Games, Inc.", "CreatedByURL": "https://epicgames.com", "DocsURL": "", "MarketplaceURL": "", "SupportURL": "", "CanContainContent": true, "CanContainVerse": false, "IsBetaVersion": true, "IsExperimentalVersion": false, "Installed": false, "Modules": [ { "Name": "PhysicsControl", "Type": "Runtime", "LoadingPhase": "Default" }, { "Name": "PhysicsControlUncookedOnly", "Type": "UncookedOnly", "LoadingPhase": "Default" }, { "Name": "PhysicsControlEditor", "Type": "Editor", "LoadingPhase": "PostEngineInit" } ] }