// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraTypes.h" #include "EdGraph/EdGraphPin.h" class FNiagaraBlueprintUtil { public: /** Attempts to convert the existing Niagara type to a matching type for BP pins */ static NIAGARABLUEPRINTNODES_API FEdGraphPinType TypeDefinitionToBlueprintType(const FNiagaraTypeDefinition& TypeDef); };