// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Helpers.h" #include namespace AJA { namespace Private { /* VideoFormatsScanner definition *****************************************************************************/ class VideoFormatsScanner { public: VideoFormatsScanner(int32_t InDeviceId); static AJAVideoFormats::VideoFormatDescriptor GetVideoFormat(FAJAVideoFormat InAjaVideoFormat); std::vector FormatList; }; } }