// Copyright Epic Games Tools LLC // Licenced under the Unreal Engine EULA #include "BinkMoviePlayerSettings.h" #include "PixelFormat.h" UBinkMoviePlayerSettings::UBinkMoviePlayerSettings( const FObjectInitializer& ObjectInitializer ) : Super(ObjectInitializer) , BinkBufferMode(MP_Bink_Stream) , BinkSoundTrack(MP_Bink_Sound_Simple) , BinkSoundTrackStart(0) , BinkDestinationUpperLeft(0,0) , BinkDestinationLowerRight(1,1) , BinkPixelFormat(PF_B8G8R8A8) { }