// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" #define UE_API METAHUMANIDENTITY_API class FMetaHumanIdentityStyle : public FSlateStyleSet { public: static UE_API FMetaHumanIdentityStyle& Get(); static UE_API void Register(); static UE_API void Unregister(); private: UE_API FMetaHumanIdentityStyle(); }; #undef UE_API