// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MetaHumanCalibrationGenerator : ModuleRules { public MetaHumanCalibrationGenerator(ReadOnlyTargetRules Target) : base(Target) { ShortName = "MHCalibGenerator"; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "CaptureDataCore" }); PrivateDependencyModuleNames.AddRange(new string[] { "MetaHumanCalibrationLib", "MetaHumanCalibrationCore", "CaptureDataEditor", "CaptureDataUtils", "SlateCore", "Slate", "ImageWrapper", "ImgMedia", "ImageCore", "CaptureUtils", "MetaHumanImageViewer", "SequencerWidgets", "Projects", "InputCore", "OutputLog", "Json", "JsonUtilities", "WorkspaceMenuStructure", "SettingsEditor", "OpenCVHelper", "OpenCV" }); if (Target.bBuildEditor) { PrivateDependencyModuleNames.AddRange(new string[] { "ToolMenus", "ToolWidgets", "ContentBrowser", "UnrealEd" }); } } }