// Copyright Epic Games, Inc. All Rights Reserved. #include "GooglePADRuntimeSettings.h" ////////////////////////////////////////////////////////////////////////// // UGooglePADRuntimeSettings #include UE_INLINE_GENERATED_CPP_BY_NAME(GooglePADRuntimeSettings) UGooglePADRuntimeSettings::UGooglePADRuntimeSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) , bEnablePlugin(false) , bOnlyDistribution(true) , bOnlyShipping(false) { }