##-***************************************************************************** ## ## Copyright (c) 2009-2013, ## Sony Pictures Imageworks Inc. and ## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. ## ## All rights reserved. ## ## Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions are ## met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above ## copyright notice, this list of conditions and the following disclaimer ## in the documentation and/or other materials provided with the ## distribution. ## * Neither the name of Industrial Light & Magic nor the names of ## its contributors may be used to endorse or promote products derived ## from this software without specific prior written permission. ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ## ##-***************************************************************************** # We shall worry about windowsification later. #-****************************************************************************** #-****************************************************************************** # FIRST, ARNOLD STUFF #-****************************************************************************** #-****************************************************************************** # If ARNOLD_ROOT not set, use predefined paths IF(NOT DEFINED ARNOLD_ROOT) IF ( ${CMAKE_HOST_UNIX} ) IF( ${DARWIN} ) # TODO: set to default install path when shipping out SET( ALEMBIC_ARNOLD_ROOT NOTFOUND ) ELSE() # TODO: set to default install path when shipping out SET( ALEMBIC_ARNOLD_ROOT "/sww/tools/arnold" ) ENDIF() ELSE() IF ( ${WINDOWS} ) # TODO: set to 32-bit or 64-bit path SET( ALEMBIC_ARNOLD_ROOT NOTFOUND ) ELSE() SET( ALEMBIC_ARNOLD_ROOT NOTFOUND ) ENDIF() ENDIF() ELSE() # Prefer ARNOLD_ROOT set from the CMakeCache'd variable than default paths SET( ALEMBIC_ARNOLD_ROOT ${ARNOLD_ROOT}) ENDIF() # Prefer ARNOLD_ROOT set from the environment over the CMakeCache'd variable IF(NOT $ENV{ARNOLD_ROOT}x STREQUAL "x") SET( ALEMBIC_ARNOLD_ROOT $ENV{ARNOLD_ROOT}) ENDIF() FIND_PATH( ALEMBIC_ARNOLD_INCLUDE_PATH ai.h PATHS "${ALEMBIC_ARNOLD_ROOT}/include" DOC "The directory where ai.h resides" ) SET( ALEMBIC_ARNOLD_LIBARNOLD ALEMBIC_ARNOLD_LIBARNOLD-NOTFOUND ) FIND_LIBRARY( ALEMBIC_ARNOLD_LIBARNOLD ai PATHS "${ALEMBIC_ARNOLD_ROOT}/lib/" "${ALEMBIC_ARNOLD_ROOT}/bin/" DOC "The ai library" ) IF( ${WINDOWS} ) SET( ARNOLD_COMPILE_FLAGS "/c /nologo /MT /TP /DWIN32" ) SET( ARNOLD_LINK_FLAGS "/nologo /dll /LIBPATH:\"%RMANTREE%\\lib\" libai.lib" ) ELSEIF( ${DARWIN} ) SET( ARNOLD_COMPILE_FLAGS "-c" ) SET( ARNOLD_LINK_FLAGS "-bundle -undefined dynamic_lookup" ) ELSEIF( ${LINUX} ) SET( ARNOLD_COMPILE_FLAGS "-c -fPIC" ) SET( ARNOLD_LINK_FLAGS "-shared" ) ENDIF() IF ( ( ${ALEMBIC_ARNOLD_INCLUDE_PATH} STREQUAL "ALEMBIC_ARNOLD_INCLUDE_PATH-NOTFOUND" ) OR ( ${ALEMBIC_ARNOLD_LIBARNOLD} STREQUAL "ALEMBIC_ARNOLD_LIBARNOLD-NOTFOUND" ) ) MESSAGE( STATUS "Arnold not found" ) SET( ALEMBIC_ARNOLD_FOUND FALSE ) ELSE() MESSAGE( STATUS "ARNOLD INCLUDE PATH: ${ALEMBIC_ARNOLD_INCLUDE_PATH}" ) MESSAGE( STATUS "libai: ${ALEMBIC_ARNOLD_LIBARNOLD}" ) SET( ALEMBIC_ARNOLD_FOUND TRUE ) SET( ALEMBIC_ARNOLD_LIBS ${ALEMBIC_ARNOLD_LIBARNOLD} ) ENDIF() ##-***************************************************************************** ##-***************************************************************************** # Macro for making arnold plugins ##-***************************************************************************** ##-***************************************************************************** MACRO(ADD_ARNOLD_CXX_PLUGIN PluginName SourceFile1 ) IF( NOT ${ALEMBIC_ARNOLD_FOUND} ) MESSAGE( FATAL_ERROR "Arnold is not found. :(" ) ENDIF() GET_FILENAME_COMPONENT( PluginNameNoDirectory ${PluginName} NAME ) GET_FILENAME_COMPONENT( PluginNameFullPath ${PluginName} ABSOLUTE ) SET( TMP_SOURCES ${SourceFile1} ${ARGN} ) SET( ${PluginName}_SOURCES ${TMP_SOURCES} ) INCLUDE_DIRECTORIES( ${ALEMBIC_ARNOLD_INCLUDE_PATH} ) ADD_LIBRARY( ${PluginName} MODULE ${TMP_SOURCES} ) SET_TARGET_PROPERTIES( ${PluginName} PROPERTIES COMPILE_FLAGS ${ARNOLD_COMPILE_FLAGS} LINK_FLAGS ${ARNOLD_LINK_FLAGS} PREFIX "" ) TARGET_LINK_LIBRARIES ( ${PluginName} ${ALEMBIC_ARNOLD_LIBARNOLD} ) ENDMACRO(ADD_ARNOLD_CXX_PLUGIN)