##-***************************************************************************** ## ## Copyright (c) 2009-2011, ## Sony Pictures Imageworks, Inc. and ## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. ## ## All rights reserved. ## ## Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions are ## met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above ## copyright notice, this list of conditions and the following disclaimer ## in the documentation and/or other materials provided with the ## distribution. ## * Neither the name of Sony Pictures Imageworks, nor ## Industrial Light & Magic nor the names of their contributors may be used ## to endorse or promote products derived from this software without specific ## prior written permission. ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ## ##-***************************************************************************** from maya import cmds as MayaCmds import os import unittest import util class AnimPointPrimitiveTest(unittest.TestCase): def setUp(self): MayaCmds.file(new=True, force=True) self.__files = [] def tearDown(self): for f in self.__files: os.remove(f) def testAnimPointPrimitiveReadWrite(self): # Creates a point emitter. MayaCmds.emitter(dx=1, dy=0, dz=0, sp=0.33, pos=(1, 1, 1), n='myEmitter') MayaCmds.particle(n='emittedParticles') MayaCmds.setAttr('emittedParticles.lfm', 2) MayaCmds.setAttr('emittedParticles.lifespan', 50) MayaCmds.setAttr('emittedParticles.lifespanRandom', 2) MayaCmds.connectDynamic('emittedParticles', em='myEmitter') self.__files.append(util.expandFileName('testAnimParticleReadWrite.abc')) MayaCmds.AbcExport(j='-fr 1 24 -root emittedParticles -file ' + self.__files[-1]) # reading test MayaCmds.AbcImport(self.__files[-1], mode='open') # reading animated point clouds into Maya aren't fully supported # yet which is why we don't have any checks on the data here