// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class CommonConversationGraph : ModuleRules { public CommonConversationGraph(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core" // ... add other public dependencies that you statically link with here ... } ); PrivateDependencyModuleNames.AddRange( new string[] { "BlueprintGraph", "CoreUObject", "Engine", "Slate", "SlateCore", "CommonConversationRuntime", "GraphEditor", "AIGraph", "AIModule", "UnrealEd", "KismetWidgets", "ToolMenus", "PropertyEditor", "GameplayTags" // ... add private dependencies that you statically link with here ... } ); } }