// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleManager.h" DECLARE_LOG_CATEGORY_EXTERN(LogProceduralVegetation, Log, All); class FProceduralVegetationModule : public FDefaultGameModuleImpl { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; };