// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class InterchangeCommon : ModuleRules { public InterchangeCommon(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject" } ); PublicIncludePathModuleNames.Add("MaterialX"); } } }