// Copyright Epic Games, Inc. All Rights Reserved. #include "InterchangeCommonParserModule.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" FInterchangeCommonParserModule& FInterchangeCommonParserModule::Get() { return FModuleManager::LoadModuleChecked< FInterchangeCommonParserModule >(INTERCHANGECOMMONPARSER_MODULE_NAME); } bool FInterchangeCommonParserModule::IsAvailable() { return FModuleManager::Get().IsModuleLoaded(INTERCHANGECOMMONPARSER_MODULE_NAME); } void FInterchangeCommonParserModule::StartupModule() { } IMPLEMENT_MODULE(FInterchangeCommonParserModule, InterchangeCommonParser);