[CoreRedirects] +PropertyRedirects=(OldName="GSCGameplayAbility.bIgnoreAbilityCost", NewName="GSCGameplayAbility.bLooselyCheckAbilityCost") ; Deprecated classes +ClassRedirects=(OldName="/Script/GASCompanion.GSCPlayerCharacter",NewName="/Script/GASCompanion.GSCModularCharacter") +ClassRedirects=(OldName="/Script/GASCompanion.GSCAICharacter",NewName="/Script/GASCompanion.GSCModularCharacter") +ClassRedirects=(OldName="/Script/GASCompanion.GSCDefaultPawn",NewName="/Script/GASCompanion.GSCModularDefaultPawn") +ClassRedirects=(OldName="/Script/GASCompanion.GSCPlayerState",NewName="/Script/GASCompanion.GSCModularPlayerState") +ClassRedirects=(OldName="/Script/GASCompanion.GSCGameModeBase",NewName="/Script/GASCompanion.GSCModularGameModeBase") +ClassRedirects=(OldName="/Script/GASCompanion.GSCPlayerController",NewName="/Script/GASCompanion.GSCModularPlayerController") +ClassRedirects=(OldName="/Script/GASCompanion.GSCHUD",NewName="/Script/Engine.HUD") ; Module ModularGASCompanion removal ; Gameplay Framework Actor classes +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularCharacter",NewName="/Script/GASCompanion.GSCModularCharacter") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularPawn",NewName="/Script/GASCompanion.GSCModularPawn") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularDefaultPawn",NewName="/Script/GASCompanion.GSCModularDefaultPawn") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularActor",NewName="/Script/GASCompanion.GSCModularActor") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularAIController",NewName="/Script/GASCompanion.GSCModularAIController") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularGameModeBase",NewName="/Script/GASCompanion.GSCModularGameModeBase") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularGameMode",NewName="/Script/GASCompanion.GSCModularGameMode") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularGameStateBase",NewName="/Script/GASCompanion.GSCModularGameStateBase") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularGameState",NewName="/Script/GASCompanion.GSCModularGameState") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularPlayerController",NewName="/Script/GASCompanion.GSCModularPlayerController") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularPlayerState",NewName="/Script/GASCompanion.GSCModularPlayerState") +ClassRedirects=(OldName="/Script/ModularGASCompanion.ModularPlayerStateCharacter",NewName="/Script/GASCompanion.GSCModularPlayerStateCharacter") ; Components +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCAbilitySystemComponent",NewName="/Script/GASCompanion.GSCAbilitySystemComponent") +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCPlayerControlsComponent",NewName="/Script/GASCompanion.GSCPlayerControlsComponent") +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCAbilityInputBindingComponent",NewName="/Script/GASCompanion.GSCAbilityInputBindingComponent") +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCLinkAnimLayersComponent",NewName="/Script/GASCompanion.GSCLinkAnimLayersComponent") ; Game Features Actions +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCGameFeatureAction_AddAbilities",NewName="/Script/GASCompanion.GSCGameFeatureAction_AddAbilities") +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCGameFeatureAction_AddAnimLayers",NewName="/Script/GASCompanion.GSCGameFeatureAction_AddAnimLayers") +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCGameFeatureAction_AddInputMappingContext",NewName="/Script/GASCompanion.GSCGameFeatureAction_AddInputMappingContext") ; Structs +EnumRedirects=(OldName="/Script/ModularGASCompanion.EMGCAbilityTriggerEvent",NewName="/Script/GASCompanion.EGSCAbilityTriggerEvent") +StructRedirects=(OldName="MGCAbilityInputMapping",NewName="/Script/GASCompanion.GSCAbilityInputMapping") +StructRedirects=(OldName="MGCAttributeSetDefinition",NewName="/Script/GASCompanion.GSCAttributeSetDefinition") +StructRedirects=(OldName="MGCAnimLayerEntry",NewName="/Script/GASCompanion.GSCAnimLayerEntry") +StructRedirects=(OldName="MGCGameFeatureAbilityMapping",NewName="/Script/GASCompanion.GSCGameFeatureAbilityMapping") +StructRedirects=(OldName="MGCGameFeatureAttributeSetMapping",NewName="/Script/GASCompanion.GSCGameFeatureAttributeSetMapping") +StructRedirects=(OldName="MGCGameFeatureAbilitiesEntry",NewName="/Script/GASCompanion.GSCGameFeatureAbilitiesEntry") ; Misc +ClassRedirects=(OldName="/Script/ModularGASCompanion.MGCConsoleManagerSubsystem",NewName="/Script/GASCompanion.GSCConsoleManagerSubsystem") +FunctionRedirects=(OldName="MGCBlueprintFunctionLibrary.GetAbilityInputBindingComponent",NewName="GSCBlueprintFunctionLibrary.GetAbilityInputBindingComponent")