// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" #include "Modules/ModuleInterface.h" #include "Misc/Timespan.h" #include "IMediaOverlaySample.h" /** * Extension of the media overlay sample to carry Electra * specific values. */ class IElectraSubtitleSample : public IMediaOverlaySample { public: static FGuid GetSampleTypeGUID() { static FGuid SampleTypeGUID(0xC94C9B6F, 0x07DF4B88, 0xACE0B08A, 0x9EF6AA39); return SampleTypeGUID; } virtual ~IElectraSubtitleSample() = default; virtual FTimespan GetDuration() const = 0; virtual TOptional GetPosition() const = 0; virtual FText GetText() const = 0; virtual FMediaTimeStamp GetTime() const = 0; //virtual TOptional GetTimecode() const { return TOptional(); } virtual EMediaOverlaySampleType GetType() const = 0; virtual FGuid GetGUID() const = 0; };