// Copyright Epic Games, Inc. All Rights Reserved. #include "MetaHumanCalibrationLib.h" #include "TitanVersion.h" #include "Modules/ModuleManager.h" #include "Misc/EngineVersion.h" static const FEngineVersion TitanLibVersionAsEngineVersion = FEngineVersion { MHCALIB_TITAN_MAJOR_VERSION, MHCALIB_TITAN_MINOR_VERSION, MHCALIB_TITAN_PATCH_VERSION, 0, TEXT("") }; FString FMetaHumanCalibrationLibModule::GetVersion() { return TitanLibVersionAsEngineVersion.ToString(EVersionComponent::Patch); } IMPLEMENT_MODULE(FMetaHumanCalibrationLibModule, MetaHumanCalibrationLib)