// Copyright Epic Games, Inc. All Rights Reserved. #include "MetaHumanVideoLiveLinkSourceCustomization.h" TSharedRef FMetaHumanVideoLiveLinkSourceCustomization::MakeInstance() { return MakeShared(); } void FMetaHumanVideoLiveLinkSourceCustomization::CustomizeDetails(IDetailLayoutBuilder& InDetailBuilder) { constexpr bool bIsVideo = true; Setup(InDetailBuilder, bIsVideo); }