// Copyright Epic Games, Inc. All Rights Reserved. #include "Widgets/SGraphNodeCreateWidget.h" #include "Containers/Array.h" #include "EdGraph/EdGraphPin.h" #include "KismetPins/SGraphPinClass.h" #include "Misc/AssertionMacros.h" #include "Nodes/K2Node_CreateWidget.h" #include "Templates/Casts.h" #include "Widgets/DeclarativeSyntaxSupport.h" class SGraphPin; TSharedPtr SGraphNodeCreateWidget::CreatePinWidget(UEdGraphPin* Pin) const { UK2Node_CreateWidget* CreateWidgetNode = CastChecked(GraphNode); UEdGraphPin* ClassPin = CreateWidgetNode->GetClassPin(); if ((ClassPin == Pin) && (!ClassPin->bHidden || (ClassPin->LinkedTo.Num() > 0))) { TSharedPtr NewPin = SNew(SGraphPinClass, ClassPin); check(NewPin.IsValid()); NewPin->SetAllowAbstractClasses(false); return NewPin; } return SGraphNodeK2Default::CreatePinWidget(Pin); }