// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class LauncherCheck : ModuleRules { public LauncherCheck(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "HTTP", } ); if (Target.bUseLauncherChecks) { PublicDefinitions.Add("WITH_LAUNCHERCHECK=1"); PublicDependencyModuleNames.Add("LauncherPlatform"); } else { PublicDefinitions.Add("WITH_LAUNCHERCHECK=0"); } } }